Active GamePlay


Most Members Are Just Big Kids – So Let ‘Em Play!

Have you ever been watching a sporting event and routing on your favorite team when suddenly the officials and the officiating become the story? Bad calls, missed fouls or penalties. It can be extremely frustrating to us as fans. We usually find ourselves screaming at the TV (like they can hear us) “Come on! Just let ‘em play!”

Group Training On tWall

I know you have been there. Any sports fan has been. But when it comes to the health and fitness industry, we are really starting to become the officials that everyone is screaming at. Think about it: we are trying More >


Interactive Fitness Equipment

The word “Interactive” in the fitness industry has become so common that it could mean something as simple as walking on a treadmill and watching ESPN or a movie. True Interactive Fitness Equipment is much more. It is computer game technology to motivate, engage participation, and measure results, so that fitness training becomes a fun and entertaining experience.

What are the Benefits of Interactive Fitness Equipment?

Whether you are a school, park district / recreation center, YMCA, a private health club, or sports performance center, interactive fitness has a place sitting alongside conventional equipment. The reason for this is simple – interactive More >


Case Study on Exergaming for Kids with Behavioral Issues – Preliminary Report

By Dan Lawler, Ph.D.

In schools today students who engage in antisocial behaviors are a real challenge for teachers and administrators.  Too often these behaviors diminish a student’s ability to learn and often interrupt the education of others.  Many times teachers and schools apply restrictions to privileges, more seat time, anger management strategies, and suspensions as a remedy for these behaviors.  A few months ago I assisted a middle school with initiating an alternative to these traditional approaches for serving kids with a history of emotional, behavioral, and compliance issues.  The strategy was based on recent research showing that targeted exercise and More >

7 minutes a day is all it takes, according to a new study published by University of Alberta medical researchers.   Children at a minimum need seven whole minutes of vigorous physical activity each and every day in order to stay healthy and fit.

With a sample size of over 600 children, researchers attached physical activity trackers to each child for a period of 7 days.  Monitoring activity, weight, and blood pressure, researchers found that 70% of the day children were in a sedentary state of physical activity.  23% of the day the children were in a period of light physical More >


Motion Fitness at Games for Health Europe 2012

The first week of November will be a busy week for us here at Motion Fitness.   Part of our team will be in New York for the Suffolk Zone Professional Development Conference 2012 event held at Sachem School District, and another part of our team will be overseas in Amsterdam at the Games for Health Europe 2012 Conference. Games for Health is a series of conferences that showcase the health and research implications of video games. Back in the spring, Motion Fitness was a sponsor at Games for Health USA which was hosted in Boston and we are proud to More >

Jump Zone

YMCA Survey: Kids Lacking Adequate Daily Exercise

Jump Zone

A YMCA survey found that 74 percent of children ages 5 to 10 do not get the recommended 60 minutes of physical activity per day. The survey also found that despite growing rates of childhood obesity and chronic illness among the nation’s kids, only 15 percent of American parents rank overall physical health as the top concern for their children.

Financial security, education, and morals and ethics topped the list of parental priorities above physical health.

The Family Health Snapshot report comes in time for the YMCAs Healthy Kids Day event, meant to highlight the importance of healthy living for children. More >