Archive for May, 2012
Cybercycle NeuroActive Brainbike Survey Results
May 29th
Recently, Motion Fitness demoed a Brain Bike at the Chilson Fitness Center in Loveland, Colorado. The unique quality of the Brain Bike is that gives people a cardio workout and a brain workout, simultaneously training the body and brain for total fitness. With 22 brain stimulating activities, 16 cognitive functions can increase up to 20%. A Brain Bike (NeuroActive Bike) was loaned to Chilson Fitness Center for a train period to allow members to try it, after which time users were surveyed. Users reported that the Brain Bike was user-friendly and that they would definitely recommend it become a part More >
July 30th-August 3rd Exergaming at the National Physical Education Institute
May 21st
We are fast approaching a premiere event in Physical Education with this year’s inaugural National PE Institute July 30th-August 3rd! The purpose of this 5-day conference is to provide the physical education community with a vast array of resources to further their craft. Some highlights will include:
• Tools for Curriculum Alignment: Provide participants with tools, strategies, and information on how to develop a K-12 curriculum aligned with student assessment, • Why Re-Invent the Wheel? Gain valuable insight as how to align the written, taught, and tested K-12 physical education curriculum, • Just for PE! Experience a curriculum and assessment conference More >
June 13-14, 8th Annual Games For Health Conference In Boston
May 18th
Experience the latest innovations in Exergames and Active Game Play. Network with Game and Software Developers, Health and Medical Industry, Research and University, Fitness and Mobile Gaming. Join us at the 8th Annual Games For Health Conference In Boston, June 13-14 and try out some of the latest Technology that combines Game Play with Physical Activity. Network with Game and Software Developers, Health and Medical Industry, Research and University, Fitness and Mobile Gaming.
The Games for Health Conference brings together hundreds of researchers, health professionals, and game developers to discuss a wide range of topics involving health and videogames.
Over three days, More >
President’s Council on Fitness backs Wii, Kinect and other video games
May 15th
by Lenny Berstein
We called it “the devil’s machine” in my house, and the Faustian bargain we struck over that first Nintendo 64 would have impressed Lucifer himself. We bought it for my son when he was perhaps 7; it provided countless hours of contentment for him and an equal measure of downtime for Mom and Dad.
But — stop me if you’ve heard this a million times — if we didn’t intervene, he could sit in front of it forever, transfixed by the flashing lights and the endless challenge of achieving higher scores.
Later, that old Nintendo gave way to a More >
Using iDance in Student Teaching
May 1st
This Friday, April 27, Professor Yang allowed me to borrow the iDance system to bring to my student teaching placement in State Street Intermediate School in Skaneateles, NY. This school is grades 3-5 and the class sizes range from 18-48 kids in one class.
Having the opportunity to use this system took a lot of planning and plenty of time training with the materials. Going to Boston, MA with Professor Yang in March to present the Exergaming systems was the start to this opportunity. This was followed by many days in the Exergame lab using the system and getting used to More >

